Tier tree
Power is built, not given

Tier Tree

Abilities, drones, weapons, armor, crafting, character unlocks, gems, and blueprints all connect through a progression web.

Xaoc tier tree

Blueprints & Quest Progression

Blueprints are active progression projects. Each card has requirements and counting bars for achievements such as kills, assists, victories, revives, damage dealt, objective captures, and match-specific feats.

Basic blueprints introduce foundational deeds. Advanced blueprints demand repeated performance. Masterwork blueprints require harder achievements such as kill streaks, win streaks, high damage totals, or completing other blueprint chains.

  • Get 5 kills in a match, 5 times
  • Reach 30 total kills
  • Get 20 assists
  • Revive 10 allies
  • Deal 25,000 damage
  • Reach 12 kills + assists in one match, 4 times
Blueprint progression UI

Tree Branches

Each branch changes playstyle, not just stats. Higher checkpoints unlock systems like crafting, enchanting, blacksmithing, leveled equipment, and character access.

Abilities

Unlock actives, passives, ultimate upgrades, and class-specific modifiers.

Drones

Upgrade heal, attack, scout, utility, jammer, beacon, breach, and swarm systems.

Weapons

Open new weapon families through kills, assists, wins, ability kills, and mastery feats.

Armor

Improve defense, silhouette, sockets, aura markings, and visual identity.

Crafting

Unlock blacksmithing, enchanting, gem binding, repair systems, and material refinement.

Blueprint Slots

Only so many blueprints can progress at once unless the Scroll of Quests expands capacity.